In this video we place the internal partitions and ceilings for the apartment units. we run the partitions up to the underside of the floor joists, then place the ceiling in at 8'-0" which sits perfectly under the joist/rafters.
In this post we place the floor joist in the apartment units and also the ceiling joists for the upper level. We use a beam system to evenly space the joists over the footprint. To help reduce the beam depth which effect the over all floor to floor inter height i place 2 steel beams to cut the span of the joist to around 14'.
Another point to note from one of my followers is for the roof purlins(2 posts ago) where i individually spaced the beams and then individually raised the height of each beam to match the curve of the roof, it can actually be done by using the beam systems tool, you must select the new 3D option setting in the instance properties and the use the pick support instead of drawing the foot print, this should evenly space the beams and also raise them to the correct height also.
In this post i try my best to explain railing (not all that well..) They consist of profile families for all the rail structures (handrail, glass panel etc) which are sweeped along the railing path which you draw, the second element is a 3D Baluster family for the post which are placed at a regular distances.
To be honest they are a little complicated and too rigid, i'd prefer if they acted like curtain walls where you could draw them with the preset settings and then unpin the grid positions of the posts and move them around , insert new ones or even delete some of them.
Also in this post i show how to create a wall sweep profile and family for the concrete capping for the back parapet walls.
The joys of video blogging is occasionally things go wrong during videoing such as phone calls, live bands playing at the street party outside my house etc... but its all part of the fun.
In this video we model the curved roof, roof joist/purlins that are cross-sectional rotated, flat roofs with falls, gutters and verge flashings.
For this post you need to make 3 new roof types which are
The world cup and recent holidays have taken a big hit out of my blogging over the last couple of weeks but i plan to blitz several videos over the next couple of weeks. Enclosed in this post is the second part of the site context.
The skills we learn in this exercise are:
Setting out the site sketch with annotation lines
Roads with falls (Sloped floors), grassed area etc.
Kerbs made out of walls,
How to make parking components slope to match its sloped surface(family editor settings)
I'm an Architectural Technician with a passion for detailing (including 3D detailing) and my chosen platform is revit. This blog will discuss methods of producing detailed 3D Models and the challenges you face. I'll approach 1 detail at a time before moving on as a massive big picture can sometimes be hard to decipher. Even though construction methods may vary in different regions the modelling method can generally be maintained. Feel free to contact me at revitdetail at gmail dot com.